For this project, we're redoing our pendulum motion scene. However, instead of focusing on movement, we're focusing on set design, lighting, and camera movement.
Principles of Design:
- Variety: my current scene contains a simple swing set and park-type surrounding. I'll add other playground instruments to show the playground/park setting.
- 2/3 rule: for this rule, I'm going to make the park stay in or near the bottom 3rd. The rest of the setting will be the sky.
- Curved lines: I'm incorporating a roundabout for this principle.
- Formal Balance: the swing set will be in the middle, and on either side of it will be a playground instrument.
Camera Movement:
-Zolly (zoom+dolly)
-Slow Dolly Out
-Glidecam 360 Reveal
For the lighting, I'll change my current 4-point lighting system to something that covers the entire playground. However, the main focus will still be the swing set. I'll change the world it's in, maybe create a more ominous setting for the theme I have in mind.
Principles of Design:
- Variety: my current scene contains a simple swing set and park-type surrounding. I'll add other playground instruments to show the playground/park setting.
- 2/3 rule: for this rule, I'm going to make the park stay in or near the bottom 3rd. The rest of the setting will be the sky.
- Curved lines: I'm incorporating a roundabout for this principle.
- Formal Balance: the swing set will be in the middle, and on either side of it will be a playground instrument.
Camera Movement:
-Zolly (zoom+dolly)
-Slow Dolly Out
-Glidecam 360 Reveal
For the lighting, I'll change my current 4-point lighting system to something that covers the entire playground. However, the main focus will still be the swing set. I'll change the world it's in, maybe create a more ominous setting for the theme I have in mind.
Roundabout |
see saw |
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