Design Principles Review and Proposal

For this project, we're redoing our pendulum motion scene. However, instead of focusing on movement, we're focusing on set design, lighting, and camera movement.

Principles of Design:
- Variety: my current scene contains a simple swing set and park-type surrounding. I'll add other playground instruments to show the playground/park setting.

- 2/3 rule: for this rule, I'm going to make the park stay in or near the bottom 3rd. The rest of the setting will be the sky.

- Curved lines: I'm incorporating a roundabout for this principle.

-   Formal Balance: the swing set will be in the middle, and on either side of it will be a playground instrument.

Camera Movement:
-Zolly (zoom+dolly)
-Slow Dolly Out
-Glidecam 360 Reveal

For the lighting, I'll change my current 4-point lighting system to something that covers the entire playground. However, the main focus will still be the swing set. I'll change the world it's in, maybe create a more ominous setting for the theme I have in mind.

Roundabout

see saw

Comments