Camera movement exists to emphasize certain emotions in a scene or portray the importance of a particular scene. There are many different camera movements that convey different emotions.
Crane Down- This shot moves the viewer down into the scene. It creates a sense of falling down into the character's world or being dropped into the scene.
Crane Up- This shot moves from a shot of the actor to a wide vista shot. It gives a feeling of how small the character is or how big the obstacle they have to face is.
Crane High to Low Angle- This moves from a very high shot to a very low shot; it makes the character look strong and imposing--simultaneously creating fear and giving a feeling of authority.
Handheld Camera- This creates a feeling of uneasiness or danger. It needs to be shaky and unsettling, so as to make the setting or character seem strange and dangerous.
Quick Pan- This reveals something dangerous or something the actor has to overcome, which can send the audience in a totally different emotional direction.
Quick Push In- This creates a feeling of surprise or shock.
Slow Dolly In- This creates tension and helps the audience become a little intimate with the actor. This can be intimate in a way that the audience feels uncomfortable for the actor and shares the emotions they're facing.
Slow Dolly Out- This makes the character seem emotionally lost and abandoned. It creates feelings of empathy amongst the audience and forms a relationship between them and the actor.
Dolly Across- This reveals action or change of an emotional direction.
Glidecam Camera- This makes the scene seem epic or dreamlike with smooth motions.
Glidecam 360 Reveal- This sweeps around the actor in a full 360, giving a feeling of impending doom, or of the calm before the storm.
Zolly (Dolly + Zoom)- This creates an overwhelming emotional feeling, like an out of body experience.
All information found on https://www.youtube.com/watch?v=_P3oxjnFr0c&safe=active
Crane Down- This shot moves the viewer down into the scene. It creates a sense of falling down into the character's world or being dropped into the scene.
Crane Up- This shot moves from a shot of the actor to a wide vista shot. It gives a feeling of how small the character is or how big the obstacle they have to face is.
Crane High to Low Angle- This moves from a very high shot to a very low shot; it makes the character look strong and imposing--simultaneously creating fear and giving a feeling of authority.
Handheld Camera- This creates a feeling of uneasiness or danger. It needs to be shaky and unsettling, so as to make the setting or character seem strange and dangerous.
Quick Pan- This reveals something dangerous or something the actor has to overcome, which can send the audience in a totally different emotional direction.
Quick Push In- This creates a feeling of surprise or shock.
Slow Dolly In- This creates tension and helps the audience become a little intimate with the actor. This can be intimate in a way that the audience feels uncomfortable for the actor and shares the emotions they're facing.
Slow Dolly Out- This makes the character seem emotionally lost and abandoned. It creates feelings of empathy amongst the audience and forms a relationship between them and the actor.
Dolly Across- This reveals action or change of an emotional direction.
Glidecam Camera- This makes the scene seem epic or dreamlike with smooth motions.
Glidecam 360 Reveal- This sweeps around the actor in a full 360, giving a feeling of impending doom, or of the calm before the storm.
Zolly (Dolly + Zoom)- This creates an overwhelming emotional feeling, like an out of body experience.
All information found on https://www.youtube.com/watch?v=_P3oxjnFr0c&safe=active
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